Month: December 2014

  • Week 74

    This is a weekly recap of what has been going on in my professional life. It’s to keep track of what I’m up to and to give you a peek at what it’s like being an independent creator.

    Week 73 wasn’t that notheworthy. I mostly worked at my parttime job and caught up on games and tv shows.

    Last week I drew a new Off-Stage page of course, and I spent some time re-wwriting the plot for Black Feather Forest. I believe I’ve told you that I came up with s handful of new angles, and I’ve been trying to write those out into full summaries. Coincidentally the podcast Stuff You Should Know did an episode on the phenomenon one of the new storylines is based on, so that added some motivation to the process.

    Other than that I’ve been emailing some more, trying to score new leads. And I engaged in a game of Subterfuge with the guys at Game Oven. It’s a really nice take on Neptune’s Pride.

    Next week: Christmas.

  • Calendar doodles

    I came across an open call for calendar illustrations here in Holland, and I submitted a few simple drawings to be included, along with some from my girlfriend. It’s pretty cool to have them hanging on the bathroom wall now, and there are tons of other cool submissions in it as well.

    scheurkalender2
    “Today is a great day for adventure!”
    scheurkalender3
    “We all have our ups and downs.”
    scheurkalender4
    “Learn something new today.”

    If you want to order one too, head over here.

  • Week 72

    This is a weekly recap of what has been going on in my professional life. It’s to keep track of what I’m up to and to give you a peek at what it’s like being an independent creator.

    Last week started off well with getting hired for a part-time job. It’s enough to cover the rent each month and it only takes three mornings a week, so by noon I can be back behind Photoshop. I’d like to do more but for now this is okay, it’s not a well-off market out there it seems.

    The rest of the day and into tuesday I worked on a new Off-Stage page as usual.

    In the meantime I emailed another potential Black Feather Forest publisher on the recommendation of a friend, and this at least was the first one that wasn’t full/unavailable yet. I’ve been brainstorming story ideas for them and I managed to come up with five or six alternate angles to the second half of the game that are exciting me more than the original story draft, so I’m looking forward to writing those out.

    On wednesday I went by the Dutch Game Garden networking lunch and caught up with some industry friend. I should really hang out with them more.

    Thursday was filled up with Sinterklaas crafts, making cardboard constructions, a nice change of pace from the digital world.

    On friday I booted up the Trusted Soil adventure game project again and implemented and linked up all the rooms that we had in the previous version, so you can walk around all the locations again. It’s a bit of a mechanical task, porting old code and going through the same motions again and again, but the result is fun to click around in.

    On saturday I returned to an old favorite of mine, audio production. I was overdue to do a voiceover for a friend’s game trailer, and while I was at it I recorded the first episode of a new podcast I’m thinking of starting. Due to the traffic noise outside my window (even when it is closed), I had to set up my recording studio in the bathroom (and leave the light off otherwise the air purification fan would kick in…)

    On sunday we celebrated the Sinterklaas holiday with my family. It was very gezellig. (check out my construction below)

    Next week: getting up at dawn to do a job!

  • Week 71

    This is a weekly recap of what has been going on in my professional life. It’s to keep track of what I’m up to and to give you a peek at what it’s like being an independent creator.

    Last week was the week of advertising. I have Project Wonderful set up on the Off-Stage site, and now it was time to use the system in the opposite direction and advertise out. I chose two or three similar webcomics and put up a skyscraper ad running for a few days, and I got some decent traffic out of it. After a quiet period it was nice to see that spike in Google Analytics. Let’s see if some of that traffic sticks.

    spike

    And on tuesday I posted a new comic page as usual. I also got word that an assignment I was counting on fell through, which put me in a bit of a tough spot. So I decided to send some emails out for some part-time work on the side. And for the heck of it I decided to send Off-Stage to Paradiso aswell.

    The next day I got an email from Paradiso’s publicist that he liked the comic, and wondered if I could do a last-minute logo for the Paradiso Christmas gifts, and possibly more work in the future. And so I spent the afternoon designing a simple Paradiso logo.

    I drew some more drawings that week, and spent a fair chunk of friday evening marvelling over the new Star Wars trailer. To have a new Star Wars in my lifetime, what a joy. And it looks great.

    Next week: job market success.