As every year, I like to highlight some of my favorite moments of the past year. Especially in a year with so much bleh, it’s nice to look back on the good times.Continue reading “Experience Log 2020”
2019 has been a fine year. It started off strong with high hopes, then it dipped in the second half, but it finished off on a high note. As every year, I’d like to highlight some of my favorite moments.Continue reading “2019 recap”
2019 is going to be a good year, I can feel it in my bones. I can’t explain why exactly, but it’s a combination of coming off a successfully completed project with a creative high, seeing a lot of opportunities appear and knowing that really putting my energy into it can have tremendous results.
So, here’s a list of things I’m hoping to accomplish in 2019.
- Build off the success of Minimal Raider to create a similar game which is longer and has my own style and narrative.
- Collaborate with other indie game devs to create better games, and perhaps build it out into a nice side business.
- Build up a local community of creatives.
- Get back into doing frame-by-frame animation and post short animations based on songs I like to Instagram.
- Speak at a conference.
- Learn to really play the piano.
- Buy a house.
- Super secret stretch goal.
Poirot and Bouc catching up, from Murder On The Orient Express.
Had to pause this movie a few times to snap drawing reference, the colors and compositions are fantastic.
This is the first digital painting I completed in Procreate for iPad. I miss some of the finer control of a Wacom + Photoshop, but it’s definitely powerful and fun. And the great thing is it also saves a timelapse!
This year I didn’t spend very much time on (new) personal projects, but I had a crazy growth in my professional and personal development, so I thought I’d write about that.Continue reading “Things I learned in 2017, part 3: social life”
This year I didn’t spend very much time on (new) personal projects, but I had a crazy growth in my professional and personal development, so I thought I’d write about that.Continue reading “Things I learned in 2017, part 2: career”
This year I didn’t spend very much time on (new) personal projects, but I had a crazy growth in my professional and personal development, so I thought I’d write about that.Continue reading “Things I learned in 2017, part 1: creativity”
Following the example of some friends, I started keeping track of the media I consume. I thought it would make an interesting list to look back on at the end of the year. So without further ado, here we go.
The Witcher 3 – epic.
Oxenfree – creepy.
Disney Infinity 3.0 – not just for kids.
Star Wars Battlefront – pew pew pew.
Firewatch – breath of fresh air.
Mad Max – punch punch vroom.
Batman Arkham Knight – too many buttons.
Rise Of The Tomb Raider – masterpiece.
The Witness – pretty.
Adr1ft – keep breathing.
Californium – trippy.
Inside – brutally beautiful.
Abzu – zen fishing.
Virginia – look at all the cooolooors.
Just Cause 3 – EXPLOSIONS!
Kentucky Route Zero IV – too many words.
Pokemon GO – how could you not.
HITMAN 2016 season 1 – finally distilled perfectly.
No Man’s Sky – why?
DOOM – ballet of death.
Astroneer – fun-to-be.
Deadly Tower Of Monsters – king of pulp.
Sky Force Reloaded – one more game.
Assassin’s Creed Unity – they got me back.
Broken Sword 5 – digging through the mud for gold.
Overcooked – friends fun fantastic.
The Hateful Eight – long.
The Peanuts Movie – rote.
Deadpool – fun!
Inside Out – we get it.
Hardcore Henry – Sharlto Copley <3.
The Hunchback Of Notre Dame – about time.
The Man From U.N.C.L.E. – Oof.
The Secret Life Of Pets – woof.
X-Men: Apocalypse – fine.
Captain America: Civil War – muscles.
Dark Shadows – Depp.
Zootropolis – it’s so fluffay!
The Red Turtle – tears.
Cafe Society – the old days.
Star Trek Beyond – … great??
John Wick – meh.
Deliver Us From Evil – deliver me from this movie.
Escape Plan – old gods.
Snowpiercer – Jesus Christ.
Ant-Man – not bad.
The Finest Hours – fuck the sea.
The Signal – wait, what?
Mission Impossible Rogue Nation – return to form.
Fantastic Beasts And Where To Find Them – magical.
Arrival – headache.
Non-Stop – just stop.
Edge Of Tomorrow – I want to do it again!
Catch Me If You Can – Dicaprio <3
It Follows – surprising restraint.
La La Land – glee.
Rogue One – nailed it.
Mad Men (rewatch) – still unbeatable.
Fargo season 2 – afro on point.
A Young Doctor’s Notebook – more Draper.
Breaking Bad (rewatch) – I AM THE ONE WHO KNOCKS!
Stranger Things – nostalgia.
Mr. Robot season 2 – wait what?
How I Met Your Mother (rewatch) – old friends.
Dirk Gently’s Holistic Detective Agency – baffling, but in a good way.
BOOKS AND COMICS
Jerusalem, Guy Deslile – oh man.
Naamloos, Pepijn Lanen – eat sleep rave repeat.
Delilah Dirk And The Turkish Lieutenant, Tony Cliff – adventure.
TL;DR: Download link.
As a little passion project I’ve been translating the game Firewatch into dutch in the off hours of the past two months or so. It was a bit more work than I anticipated but I had a good motivator: my girlfriend. I wanted to play the game with her but I knew she wouldn’t fully understand it if it was in english. Plus I like translating things, and this would be a good addition to my ‘portfolio’.
I had previously translated Gone Home, but Firewatch was a whopping 6827 strings, topping out at 53220 words. Transifex made it very easy with an excellent online editor though. Part of it had already been translated by other people but, nothing against them, it lacked a consistent tone, and some bits were just translated incorrectly. So I went through and reviewed everything, tested it in a full playthrough last week, and I’m ready to release it out into the wild now. There might still be some small errors or typos, so if you find those: let me know. And otherwise: enjoy!
I want to practice more and do more anatomy and gesture drawings, but this one here was a quick exercise in hands. Particularly the perspective when facing the palm with the fingers bending in is hard to do.