Week 58

This is a weekly recap of what has been going on in my professional life. It’s to keep track of what I’m up to and to give you a peek at what it’s like being an independent creator.

Not a lot happened in week 57. I think we were mostly recovering from the weird badness the week before. Waking up to a twitter stream filled with #welovegamedevs tweets was very nice. I set up a Patreon and sent out some emails for research and new business opportunities, but other than that it wasn’t super productive.

On Saturday Swordfish and Friend, a record store and art shop started by some friends of mine, opened its doors in downtown Utrecht. My girlfriend has some of her paintings up for sale there, I am super proud.

Last week I was a bit of a mix of all kinds of things. I redesigned the menus in Black Feather Forest, upgraded Adventure Creator to version 1.38 and dealt with the bugs resulting from that, wrote a bit about a very old adventure game I used to work on, set up an itch.io storefront and uploaded 15 Minutes to it, got some Kickstarter advice from Sam Farmer and continued to get worked up over #GamerGate.

On saturday I spent all day in town with my girlfriend, away from the internet. That was very nice.

Next week: a high-profile business offer!?

Patreon

Today I’m trying something new:

If you like my work and want to see more of it, you can choose to support me by becoming a patron. This means that you give me money not based on any single thing I put out, but for my work in general. It’s like you’re buying yourself a subscription to me. This means I don’t have to put up annoying ads or do dumb assignments that you don’t get any benefits from.

My work will always be freely accessible, I’m not hiding things behind a paywall, but with your patronage, I will be able to produce even more, games, comics, illustrations, books, and keep a roof over my head to boot! That would be pretty rad.