2019 has been a fine year. It started off strong with high hopes, then it dipped in the second half, but it finished off on a high note. As every year, I’d like to highlight some of my favorite moments.Continue reading “2019 recap”
2018 has been a funny one. Even though it’s technically been a quiet year for Hedgefield lots has happened still.
For starters, I had my first intern! Kim Leunen from the HKU asked if she could intern with me for a few months, so every week we sat down and spent the day making games.
It was really refreshing to work with someone from the game world again. And like me, Kim started from illustration and now wanted to tell interactive stories, so our design vision was very similar.
We wrote a new concept from the ashes of Black Feather Forest, and built a prototype for her girlscout forest adventure game (a recurring theme in my career by now). I look forward to seeing what she creates.Read the rest »