I recently graduated from the HKU school of game design (thank you, thank you), so I thought it was a good time to point you in the direction of my graduation work.
I’ve been working on an adventure game the past few months with a few people that we’re really excited about called Trusted Soil. You can read all about it on the official webpage or the freshly erected devblog, I won’t reiterate all that here. What I am here for is to give you something to look at.
For Trusted Soil I did all the background art, character designs and animations (and some scripting/design). It was a challenge for me to work in a slightly more realistic style than I am used to. While the lineart is still fairly distinctively my style, the lighting and color is much more detailed than what I am used to doing. I drew a lot of inspiration from Wormworld Saga, and initially I wanted to approach that style even more closely, but we decided it would not have been time-efficient as we wanted a completely functional end product, not just something that looked good.
Below is a sampling of backgrounds I created for Trusted Soil.
In addition to that I also developed a custom dialogue system, about which you can read much more on this page.
We are working now to polish up the build we submitted for our exams, and will soon release the first episode.