Week 109: Burn down the chart

This is a weekly recap of what has been going on in my professional life. It’s to keep track of what I’m up to and to give you a peek at what it’s like being an independent creator. For illustrated depictions of these events, visit my daily comics page.

Last week we were hard at work on the Vrije Vogels beta at Hubbub. The task management software we use offers a useful ‘burndown’ chart, and we were indeed burning down tasks hard, the angle on the chart was pretty steep.

burndown

I stopped by the studio on wednesday to check a few things on the iPad build and finish up most of my open tasks.

Inbetween I upgraded the Adventure Creator plugin to its latest version in all my personal projects. Every new release brings some great features, it got me wanting to work on all these projects at once! I’d better continue working on Orlova first.

On friday I went to Nijmegen to talk with Embodied Games again. The first assignment packet was ready so we talked about that, and I got to know some of the other folks in the department over lunch.

Over the weekend the girlfriend and I planned a vacation in two weeks for some hard-earned R&R.

Next week: finishing up this Vrije Vogels sprint, and my first assignment for Embodied Games.

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