This is a weekly recap of what has been going on in my professional life. It’s to keep track of what I’m up to and to give you a peek at what it’s like being an independent creator. For illustrated depictions of these events, visit my daily comics page.
In week 110 I finished up the last things for the Vrije Vogels beta 3 sprint, then spent the rest of the week doing other things. I helped a friend move, we thought more about moving ourselves, and spent a day at the beach. Lots of things occupied my mind so I didn’t do much on personal projects.
Week 111 started off with an interview for an illustration job in Nijmegen. I’m keen to get back into illustration proper, although the decision is bittersweet as I’ll have less time for personal projects. But then again some stability (and a pension) would be nice!
On tuesday we did a retrospective at Hubbub to review our past few weeks of work. Everyone was very pleased and proud and compliments were passed around, that was nice. We also came up with a few points to improve on in the next sprint. It took some doing but the whole process there feels very streamlined now, and though it requires some active attention there’s a lot of flexibility and we really get things done. I like working with these guys a lot.
I closed week 111 out by dropping by Embodied Games at Radboud again. We discussed the future and did some planning for the next upcoming project, which includes some fancy motion sensing tech that I’m excited to design for.
And then I left for vacation with my girlfriend, which occupied all of week 112. It was great to get away from it all and we had a lot of fun on the island of Texel.
Next week: Back at it with a full plate.