Continuing the tradition of remastering my old games and releasing them on Steam, I turned my attention to Minimal Raider, a gamejam project that aimed to recreate the feeling of the old Tomb Raider games. I’ve always wanted to expand on it with new locations, but first I had to fix the state it was in. The climbing system had some annoyances, the graphics never really made it past low-poly pseudo-greybox, and the architecture was not ready to support multiple levels, so I rebuilt the game from the ground up in Unity 6 to improve both the look and the feel of the experience.
Significant changes:
- Improved climbing system
- New player model
- Greatly improved environments
- Greatly improved lighting
- Expanded level design
- Improved secrets placement
- Full controller support
- Steam cloud save support
Available now on Steam and Itch!


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